![]() ![]() ![]() When it was ready, Exodus began its campaign of revenge, raising for itself a dark citadel as it birthed the Isle of Fire from deep under the oceans. Determined to avenge the memory of those who had forged it, the daemon-machine waited patiently as it accumulated information – slowly learning about everything in the world around it, from the color of the sky on a cloudy day to the secrets of manipulating the fabric of Sosaria itself. Whatever its origins, the nascent entity appears to have found itself orphaned soon after its creation, as both its makers were slain by the Stranger. It is unclear as to exactly when the being which would become known as Exodus was first formed, as scant record exists of the hellspawn's creation, which was chronicled only in fragmentary writings found in the ruins of Shadowguard. The exact interface which allowed these two parts to interact and to co-exist as a sapient individual, however, has never fully been explained, having been destroyed in the course of the Stranger's questings during Ultima III. In later years, it was revealed that the creature's two primary components were the "Psyche," which contained Exodus' consciousness and desires, and the " Dark Core" which contained the sum of the hellspawn's accumulated knowledge. The Ultima III game box art seems to suggest Exodus is a demon, but the game's conclusion depicts it as a machine that has to be deactivated through inserting the Four Cards, implying Exodus to be a demonic artificial intelligence existing in a computer. The offspring of Mondain's and Minax's union, Exodus' exact nature has long remained ambiguous, as it is a construct clearly comprised of both organic and synthetic parts. Įxodus, the eponymous villain to be vanquished in Ultima III: Exodus, is a malevolent entity created by Mondain the wizard and his lover Minax. This article is about the antagonist from Ultima III.
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